Idyllshire Adventurer Faire (Sat. 19 July, 6–10pm EST): Clan Volante can be found in stall 33 from 8–10pm EST.

Clan Story Goals
Establish Operations in Coerthas-Dravania: 1/4
Get an Airship: 1/6Clan Goals are the long-term projects that Clan Volante is currently working towards—or, the long-term problems they're trying to avoid. Progress in a Goal ticks up or down depending on the Clan's activities.
Heat and Wanted Level
Aldenard: 0.5
Othard: (No presence)
Ilsabard: (No presence)
Tural: (No presence)Heat is the amount of unwanted attention Clan Volante gets from their activities. It is tracked separately in Aldenard, Othard, Ilsabard, and Tural. If the Clan gets 10 Heat in one of these areas, they get a Wanted level there, and the law and their rivals may start causing trouble for them.
Operating Areas
Clan Volante can only work in regions where it has established itself, and secured the means to travel there. Trying to do a job outside of this range comes with complications.Volante expands its operational range through Clan Goals. Regions outside of Aldenard will first require Clan Volante to acquire a personal airship—which, at the moment, they don't have.

Aldenard
– Eorzea
– Coerthas-Dravania
– Gyr Abania
– The Northern Empty
Othard
An Airship is required to unlock these areas.– Hingashi
– Doma
– Azim Steppe
Ilsabard
An Airship is required to unlock these areas.– Thavnair
– Garlemald
– Bozja
Tural
An Airship is required to unlock these areas.– Yok Tural
– Xak Tural
– Alexandria
Past Jobs
Newspaper excerpts from the Harbour Herald, the Mythril Eye, and The Raven related to Clan Volante's past exploits can be found here. The truth of the matter, however, remains a mystery to the press...
The Maiden Voyage Job
Harbour Herald, 6th 4A 13 7AECOUNTERFEIT SMUGGLER BUSTEDALEPORT — Berkund, an alleged smuggler from Aerslant, was caught in a Yellowjacket raid attempting to bring millions in counterfeit gil into Eorzea. His ship had been badly damaged by his drunkenly carousing crew, while he was absent in Limsa Lominsa for reasons unknown. Berkund's shipping manifest differed greatly from the cargo present in the hold, mislabelling the counterfeit gil as "crystals" and missing several stated items such as unrefined auracite and black mythril. An accomplice who allegedly fled the ship was later delivered to Yellowjacket custody, and is reported to be cooperating with authorities.Investigation is ongoing into an impromptu Masked Carnivale performance that took place in the center of town the same night, which caused some mild civil disorder.
(Coming Soon!)
((Dates listed use a real-world progression of time, so that the year 2013 BCE (the launch of ARR) is 1 Seventh Astral Age (7AE). Clan Volante was founded in 2025, or 13 7AE.))
About the Clan
When innocent lives are threatened, you can expect the Adventurers' Guild to send four to eight brave souls to solve the problem—by diving into a cavern, killing everything that moves, and taking whatever isn't nailed down. But not all monsters dwell in dungeons and lairs, waiting to be slain with impunity. For some monsters, adventurers cannot help.Clan Volante is in the business of providing second chances, helping those unable to help themselves, and taking down those who believe they are beyond reproach. When the wealthy exploit the innocent for their own ends, Clan Volante secures fair compensation. When the law fails to protect those it is meant to serve, Clan Volante picks up where it leaves off. And when someone believes they are invincible by virtue of society's norms, Clan Volante shows them just how wrong they are.We are the phoenix down for the dying man, the gilded chain to bind the avaricious. We are the Warden's hand to balance the Traders' scales.We do the right thing—the wrong way.
What We Do
Clan Volante is a good-aligned, but not particularly lawful, Free Company, a band of mercenary vigilantes, scoundrels, and misfits who work to make the world a better place. We do that mainly by beating the bad guys at their own game, scheming and stealing against those who scheme against and steal from others. We are not a criminal organization or a "grey-morality" FC, as our crimes are committed purely in the pursuit of justice, and our moral stance is very much benevolent.Our main storyline, the Clan Story Quest (CSQ), focuses around completing jobs for clients, often with the goal of doing some justice in the world outside the law. When clients are unable to pay for the Clan's services, its members are compensated through alternative revenue streams (read as: stealing stuff from bad guys).Outside of the CSQ, Clan Volante also encourages members to run Personal Stories of their own, calling upon their clanmates to use their skills to win the day. So long as the core mission of the Clan is followed, we welcome you to tell your story with us.
Inspirations
Imitation is the sincerest form of flattery. Below are some different things that we draw inspiration from.
– Films: The Sting, Ocean's Eleven
– Shows: Leverage/Leverage Redemption
– Games: Sly 2/3
– Tabletop: Blades in the Dark
Core Rules
– All members must be at least 18 years old.– Treat everyone with respect. We have a zero-tolerance policy for discrimination and bigotry of any kind.– Observe and respect user pronouns. This is a safe and welcoming space for all identities.– Presume good faith in disagreements. Ask for clarification or mediation when necessary.– The willful use of generative AI of any kind is not tolerated. This includes images, videos, music, text, or any other medium generated by AI.
RP Rules
– People are not their characters. Do not conflate IC words and actions with OOC.– RP with consideration. "Yes And" has limits, so practice OOC communication, consent, and aftercare.– Share the space. Accept the outcomes and consequences of your character's actions. God-modding and meta-gaming are not tolerated.– You are responsible for fitting your character into a scene. Consider the motivations and desires of both your character and others', and avoid character concepts that disrupt the FC's premise, such as amoral or villainous characters.– Maintain lore-plausibility and immersion (see the guidelines below). If you use third-party assets to alter your character's appearance, any part of that appearance vital to the character must be able to be represented in-game and visible to those without third-party assets.
RP Guidelines
We follow a general guideline of staying "Lore-Plausible" in our roleplay. In other words, if you can point to something in lore to support a concept, then it can fly with us. We're willing to bend things a little to enable a greater variety of characters and stories, and welcome creative ways to use the existing setting. Invented concepts without a solid lore basis are more difficult for us to incorporate into our story.
There are some exceptions to this guideline that we do not recognize or allow in our space, for the sake of immersion and general lore compliance. Please avoid these character concepts:- Warriors of Light
- Connections with major NPCs
- White Mages
- Characters from the First
Activities
CLAN STORY QUEST (CSQ) — Participate in Clan Volante's mission with regular RP events, which shape an ever-changing world of intrigue! Your actions make a difference in a living, constantly-evolving story, driven by player agency and a bit of random chance.PERSONAL STORIES — Got a story arc you want to tell? Clan Volante welcomes player-run plotlines which contribute to the Clan's overall story.OOC EVENTS — Content nights, Map nights, Movie nights, and more! We're a Clan not just IC, but OOC as well, hoping to build a safe and fun community together.
FC Locations
– Volante Clan Hall: Mist, Ward 27, Plot 53
– Rosestar Consulting: Goblet, Ward 18, Sultana's Breath Wing 1 Room #10
– The First Step Mercantile: Goblet, Ward 8, Plot 45
Event Nights
We are most likely to run events on Sunday and Thursday evenings. When nothing is scheduled for an event night, clanmates are free to run any activities they want.We also regularly visit other venues to engage with stories and characters outside of the Clan, and enjoy a night to relax off the job with friends. Some of our favorite venues:– The Witch's Den (Tues., 9pm - 1am EST)
– Sage & Secrets (1st/3rd Thurs., 9:30 pm - 12:30 am EST)
– NightRaid Bounty Call (Biweekly Fri., 9pm - 12am EST)Other upcoming events:– Idyllshire Adventurer Faire (Sat. 19 July, 6–10pm EST): Clan Volante can be found in stall 33 from 8–10pm EST.
Join Us
You can apply to join Clan Volante by sending a Free Company application in-game, or contacting a Face Card (FC officer) for more information.Both in-game FC membership and non-FC CWLS membership is available, but FC members get extra perks!
Face Cards
In-Game Name | Rank | Discord Username |
---|---|---|
ZIGOVALI ROSESTAR | King of Cards | Spikewerks |
MELILI MELI | The Lady | milladee |
JONINI JONI | Lord |
Cops and Robbers
Do you play a character working with law enforcement, or whose quest is to chase down law-breakers? Are you part of a criminal organization that doesn't like having competition? Contact us about becoming a rival faction for our Clan Story Quest!If you want to play as a rival faction, please keep in mind:
– OOC communication is key. No matter how much IC intrigue occurs, be open OOC with what you intend to do.
– Permanent or extreme consequences or injury is not permitted. Character death is right out.
– We run our events with our own system. Anyone joining in on CSQ events will be using the same system.
– The Wanted level determines how strong or severely a rival faction acts; do not act disproportionately.